Defines contract of the message to be stored in storage.
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#include <B2BITS_MsgStorage.h>
Defines contract of the message to be stored in storage.
◆ ~StorableMsg()
virtual Engine::StorableMsg::~StorableMsg |
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inlineprotectedvirtual |
◆ getSeqNum()
virtual int Engine::StorableMsg::getSeqNum |
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const |
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pure virtual |
◆ isOriginal()
virtual bool Engine::StorableMsg::isOriginal |
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const |
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pure virtual |
◆ release()
virtual void Engine::StorableMsg::release |
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const |
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pure virtual |
◆ toBeResent()
virtual bool Engine::StorableMsg::toBeResent |
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const |
throw | ( | |
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pure virtual |
Returns true if messages could be resent.