Incoming message sequence number is too low.
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#include <B2BITS_SessionEvent.h>
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const FIXMessage *const | message_ |
| The received Logout message.
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bool | processed_ |
| If false [default], session will stoped; otherwise message will be ignored.
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Incoming message sequence number is too low.
If message is processed on the application level, set InMsgSeqNumTooLowEvent::processed_ to true.
◆ InMsgSeqNumTooLowEvent()
Engine::InMsgSeqNumTooLowEvent::InMsgSeqNumTooLowEvent |
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FIXMessage const * | msg | ) |
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explicit |
◆ ~InMsgSeqNumTooLowEvent()
virtual Engine::InMsgSeqNumTooLowEvent::~InMsgSeqNumTooLowEvent |
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virtual |
◆ what()
virtual const std::string * Engine::InMsgSeqNumTooLowEvent::what |
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const |
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virtual |
◆ message_
const FIXMessage* const Engine::InMsgSeqNumTooLowEvent::message_ |
The received Logout message.
- Warning
- not NULL only if the session was closed by the remote side.
◆ processed_
bool Engine::InMsgSeqNumTooLowEvent::processed_ |
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mutable |
If false [default], session will stoped; otherwise message will be ignored.
Output parameter.