A generic session-level event. More...
#include <B2BITS_SessionEvent.h>
Inheritance diagram for Engine::SessionEvent:Public Member Functions | |
| virtual const std::string * | what () const =0 |
| Describes the event. | |
Protected Member Functions | |
| virtual | ~SessionEvent () |
| Destructor. | |
A generic session-level event.
Definition at line 61 of file B2BITS_SessionEvent.h.
| virtual Engine::SessionEvent::~SessionEvent | ( | ) | [protected, virtual] |
Destructor.
| virtual const std::string* Engine::SessionEvent::what | ( | ) | const [pure virtual] |
Describes the event.
Implemented in Engine::LogonEvent, Engine::ValidateLogonEvent, Engine::LogoutEvent, Engine::UnexpectedMessageEvent, Engine::SessionLevelRejectEvent, Engine::MsgRejectEvent, Engine::HeartbeatWithTestReqIDEvent, Engine::ResendRequestEvent, Engine::NewStateEvent, Engine::UnableToRouteMessageEvent, Engine::SequenceGapEvent, and Engine::SwitchConnectionEvent.
1.7.2