The session has changed its state. More...
#include <B2BITS_SessionEvent.h>
Inheritance diagram for Engine::NewStateEvent:
Collaboration diagram for Engine::NewStateEvent:Public Member Functions | |
| virtual Engine::Session::State | getNewState () const |
| Returns the new session's state. | |
| virtual Engine::Session::State | getOldState () const |
| Returns the previous session's state. | |
| NewStateEvent (const Engine::Session::State &oldState, const Engine::Session::State &newState) | |
| Constructor. | |
| virtual const std::string * | what () const |
| Reimplemented from SessionEvent. | |
| virtual | ~NewStateEvent () |
| Destructor. | |
The session has changed its state.
Definition at line 369 of file B2BITS_SessionEvent.h.
| Engine::NewStateEvent::NewStateEvent | ( | const Engine::Session::State & | oldState, |
| const Engine::Session::State & | newState | ||
| ) |
Constructor.
| virtual Engine::NewStateEvent::~NewStateEvent | ( | ) | [virtual] |
Destructor.
| virtual Engine::Session::State Engine::NewStateEvent::getNewState | ( | ) | const [virtual] |
Returns the new session's state.
| virtual Engine::Session::State Engine::NewStateEvent::getOldState | ( | ) | const [virtual] |
Returns the previous session's state.
| virtual const std::string* Engine::NewStateEvent::what | ( | ) | const [virtual] |
1.7.2